News ///// Joint Operation Details /////
//////////////////////////////////////////////////////////JOINT OP INFORMATION//////////////////////////////////////////////////////////
I know a lot of you were not able to make the meeting so here are the early details. Know this is all precursor discussion and could be subject to change so... Here's what we know so far.
Three primary factions will be working together in this Joint Operation. It will contain I believe four different Units Totaling around 60 people:
> Ourselves as one team(8 slots reserved), and a single quest to work with us from the German team as a pilot by request.
> Two units from TWC(Brits), one of which is their primary infantry group, and the other component being paratroopers, which I understand to be their higher trained Special Forces.
> Last but not least, the well rounded German infantry from Apeiros also working as a smaller 8 man pathfinder group.
So far the Mission time frame is to take place in the Cold War era
and we expect the time of year to be deep in the winter, so we hope to see very inclement weather.
Our vehicle assets will be light armored vehicles, and possibly jeeps for the infantry. Sicarius will also operate 2-3 Helicopters using the Huey as our workhorse.
Enemy presence will be in the form of infantry, and I heard talk of Tanks and other light mechanized units like BMPs
The locale is set for Northwest Germany so expect large rolling hills, great open expanses, thick Forrest, and small rural areas.
The Operation date is set tentatively for February 25th with a mods check and server load bearing test to take place the week before(February 18th).
I'll work to put countdown timers to all upcoming events on the page to help keep track, so check our site in two days, and everything should be accurate and up to date!
Any questions? Comment below and don't forget to vote for us, so we can maintain our place in the top 5.
- Recovery One
NEW HOME SERVER 5-3-16
After extensive failure to establish communication with our previous host and get the service/support necessary, we have now moved everything over to a new Host for our Arma III server and counterpart Teamspeak. We've upgraded from two separate 16 slot servers to one 40 slot server to allow for our recent growth. We are excited for this as we will be inviting our Friends and Neighbors of the ArmA community to play in our home turf.
As it stands now its simply running a persistent Invade and Annex based on community framework already established with some slight tweaks for ourselves. There are still some items that need to be calibrated one of which is the medical system in place. This is on the to do list, it's just a matter of changing it without crashing everything involved. We do also plan to Establish ALiVE on the server, or find some alternative. We will continue to add or streamline the mods to include top of the line and functioning items that we all liked or learn about in the future. So keep track here as changes will be updated when they go live. The pertinent information can be found below!
So hop on, utilize the Steam Workshop to download and manage the server mods automatically and you'll be set in no time!
The list of Things you'll need to add (via) workshop:
@Leights OPFOR Pack OFFICIAL;
@A.I.S.S. 3 - Feat of Arms V2;
You can find and connect to the ARMA III server here: 22.214.171.124:10012
The new TeamSpeak server here: 126.96.36.199 port:10012
Good Afternoon gentlemen!!
We have added yet another glorious year of fun, memorable, experiences. We've forged new international relations with other clans, and have managed to adapt and streamline many of our processes. I want to thank everyone for their professional decorum and adhering to our ethos.
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